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BLAST R6 EML
BLAST R6 EML
Tournaments

Challenger Series 2026 - EML Open Qualifier #4

About 1 month ago
•
Sun, March 01, 11:00 UTC
Completed
Overview
Bracket
Matches
Teams
Results

Format

Tom Clancy's Rainbow Six Siege icon
GameR6S
Ready windowSun, March 01, 10:10 - Sun, March 01, 11:00
Team size5vs5 + 2 substitutes
FormatSingle Elimination

Regions

Albania
Andorra
Austria
Belarus
Show all (75)

Information

Please use the Official BLAST R6 Qualifier Discord for all tournament-related announcements and support

Please note that all competitors have to be 18 years of age or older when competing in these qualifiers.

This is a PC only competition

In addition to the Challenger Series Rulebook ("rules" tab), a platform specific ruleset also applies


Format

The EML Open Qualifiers will be divided into 4 online open qualifiers, connected by a point system. The open qualifiers will follow a Single Elimination Bracket with matches played in Bo1 all the way.

At the end of each of the 4 open qualifiers, teams will be awarded points:

  • Rank 1: 100 Points
  • Rank 2: 75 Points
  • Ranks 3-4: 50 Points
  • Ranks 5-8: 25 Points
  • Ranks 9-16: 15 Points
  • Ranks 17-32: 10 Points

Number of teams to qualify is still TBD

The roster lock rule between each tournament for recurring teams has been outlined on discord for other events and will be applied the same way for this Challenger Series.

Schedule

  • This tournament is played out on March 1, 2026

Quick Rules

  • Players participating in the Regional Leagues (T1) are not allowed in the Challenger Series
  • Some matches may get a community cast, this will be confirmed by an admin in your match chat section
  • Teams cannot refuse to be cast but admins may cancel a cast that would delay a match beyond reasonable timeframe or not following the caster guidelines
  • 1 tactical timeout of 45 seconds per team per map
  • POV Stream is allowed with delay: 180 seconds
  • Ping limit: 120
  • Any in-game issue that requires admin intervention needs to be brought in a Discord ticket immediately
  • Any ticket opened on Discord related to rule breaching should be accompanied by tournament related evidence. Protests made without picture or video evidence in relation to the match being protested may be rejected by the admin team
  • Matches will not be delayed for any reason except for force majeure cases (i.e. worldwide server issues) and at the discretion of the admin team

Residency Rules:

  • Team rosters must consist of five players resident in the regions they participate in as defined in the BLAST R6 Rulebook (3.3.3.)

This means that players need to be physically present in the region they participate in when playing their matches (and at least covering the duration of the entire Challenger Series) and must follow the local residency laws.

A list of allowed countries for each region can be found in the BLAST R6 Rulebook (2.1.) but can also be consulted on the overview page of each BLAST R6 Qualifiers events.

Any player found not to be resident in the region they participate in will be immediately disqualified and will face further suspension penalties. The rest of the team may also face disqualification and/or competitive penalties.

To ensure you’re considered “resident” of a particular region, please contact the admin team at least 72 hours BEFORE any qualifier event you wish to participate in, following the protocol available in the specific ruleset.

Roster Lock:

OPEN QUALIFIERS TEAMS

  • All rosters will be locked at the start of the 2nd Open Qualifier. Roster changes are allowed until then but any change must maintain 3/5 of the Core roster to keep any points earned.
  • Core roster is decided by the players in the "active lineup", players in the "substitute" spots do not count.
  • After the roster lock is in place, existing subs on the roster can be swapped to a starting position with no penalty.
  • After the roster lock is in place, empty sub spots can be filled by free agents.
  • Only free agents and players who did not participate in any of the current stage Open Qualifiers may be added to a team.
  • After the roster lock is in place, a team is still allowed to remove a player from their roster. However, you cannot add a new player to the roster as a result of this removal.
  • Any changes that go against the set rules will result in all the teams points being removed.
  • No changes will be allowed for qualified teams throughout the Series and going into Stage 1 of the Regional League they qualified for.

INVITED TEAMS

  • The roster lock applies according to the Global Rulebook (4.5)
  • A roster invited in the Group Phase is locked from the moment the team registers on the platform, throughout the Challenger Series and cannot make changes going into Stage 1 of the Regional League they qualified for.

Server Selection

  • Admins reserve the right to select the match server to ensure the best competitive environment for the match if an agreement cannot be reached

Rehosts & TTO

  • 1 rehost per team per map. Rehosts are non-transferrable
  • 1 Tactical Timeout per team per map. TTOs are non-transferrable as they benefit both teams

RH in Preparation Phase

  • Before the start of the Preparation Phase

  • Any technical issues including the game and server, Player disconnect and or authorized software or hardware problems.

  • Up to the first fifteen (15) seconds of the Preparation Phase

  • Any technical issues including the game and server, Player disconnect and or authorized software or hardware problems.

RH in Action Phase

  • Up to the first thirty (30) seconds of the Action Phase and if no damage has been taken by any Player
  • Observer-related issues
  • Player unable to control or move Operator
  • Game mechanic issues including shooting, reloading, movement, gadgets, or equipment

Any attempt to abuse the rehost procedure will be penalised with sanctions ranging from a round loss to a map or match forfeit.

This will not be applied retroactively at the end of a map or a match, therefore this needs to be brought with evidence in a ticket immediately if a rehost process abuse is observed


Cosmetics

During BLAST R6 competitions’ official matches, Players can only use the battle dress uniforms and headgears listed below:

  • Operator’s default skins
  • Pro R6Share teams branded cosmetics
  • Six Major branded cosmetics
  • Esports Programs cosmetics with the exception of the Thermite Legacy Set uniform and Headgear which is not allowed to be used

All others battle dress uniforms and headgears are banned from use in competitive play.

Using any battle dress uniforms and/or headgears that are not permitted will result in a warning for first offense and a round loss for any additional offenses. Weapon skins, weapon charms and operator background cards are not subject to any restriction.

Drone skins and operator gadget skins are all forbidden in competitive play. Players can only use the default drone and operator gadget skins. Shields have been categorized as weapons and any skin can be applied to them.

Should a team be reported and confirmed by admins for using unallowed skins during a match, the following sanctions will be applied BY THE ADMINS ONLY:

1st (verified by admins) Offense: Warning 2nd (verified by admins) Offense: Round loss

This will not be applied retroactively at the end of a map or a match, therefore this needs to be brought with evidence in a ticket immediately if an unallowed skin is observed.


Anti-Cheat

The following applications are required for participation in the Open Qualifiers and any activity that restricts, prohibits or alters their use are expressly forbidden:

  • BattlEye
  • Monitor System Status (MOSS) download here
  • MOSS must have the Rainbow Six Siege parameter, to do so you can follow these steps: "File" → "Parameters" → "Rainbow Six" and must be recording all matches
  • Please keep MOSS files created, unaltered, and stored in your computer for the next 14 days, as you may be required to hand those files for verification at any point during and after this tournament (only on the admin team request)

Substitution

  • No substitution will be allowed between or in ongoing maps except if both teams agree to it and can show the admin team such approval was given by both teams upon request

  • Substitutions should be arranged before a match lobby starts, if you have any issue with it, please open a ticket on Discord BEFORE the "go to lobby" time is over or we cannot guarantee substitution will be approved

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Welcome to the home of BLAST R6 on Challengermode.
Joined about 3 years ago
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16,822 members
https://discord.gg/blastr6
https://www.ubisoft.com/en-eu/esports/rainbow-six/siege

Teams

Registered
129
Confirmed
110
Slots
128
Siikopatas.
94
Iconic Chaos
58
TEAM AURAEsports
70
Orion Wanderers EU (was deleted at: 2026-03-30T20:38:51.0543452Z)
64
Noctuf (was deleted at: 2026-03-17T19:28:34.5853236Z)
76
Exodia0
83
Siikopatas., Iconic Chaos and 127 others are registered.

Timeline

Mar
01
Sun 10:10

Ready window opens

Ready up and verify that you're eligible to play.
Mar
01
Sun 11:00

Registration closes

You can no longer register.
Mar
01
Sun 11:00

Ready window closes

You can no longer ready up.
Mar
01
Sun 11:00

Start

The tournament starts and you will get notified about you first match.

Results

View all
#
Team
1
Giggioletti
8
Giggioletti
2
Tens Pantera
6
Tens Pantera
T3
Myth Esports R6 (was deleted at: 2026-03-17T15:33:01.6860753Z)
12
Myth Esports R6 (was deleted at: 2026-03-17T15:33:01.6860753Z)
T3
Eminem Academy 2.0
106
Eminem Academy 2.0

Game settings

Use veto
On
Map pool
1: Bank
2: Border
3: Chalet
Show all (9)
Side veto
On
Support custom overtime scoring
Off
Time of day
On
HUD settings
Pro League

Admins (12)

UBI-RamonVenter
UBI-RamonVenter
Admin
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dipity
dipity
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GabryGross
GabryGross
Admin
Admin • FeliceMaSolo
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